Re: Indiegogo are proving themselves as much a joke as RCL
The shonk ratio on IGG is way higher than KS though. Sometimes projects don't even try to conceal their blatant scammy nature. Remember the hilarity of WifiEx, anyone?
Of the stuff I've backed on IGG, 80% have either fallen through or delivered and been dodgy in some way - the only notable exception being THE64, which has been spectacular so far. Considering they didn't even hit their target, they have way overperformed so far, and they still have the main unit and handheld to come. RGL's endeavour has been the absolute antithesis of the rampant, near-gleeful fraud undertaken by RCL. Still, once they've completed the main THE64 unit and sent it, I'll be closing my IGG account.
Meantime on Kickstarter, my hit rate has been north of 90% delivered successfully, correctly, and of at least decent quality. Very few of the 70+ things I kicked for have gone tits-up, the most notable being Auditorium Duet (and at least I got some stuff out of Cipher Prime for that) and a dice pouch - and even then, nearly all of the ones that did go under have refunded me.
I just wish Piro would get a bit of a rattle on with the Megatokyo VN, like - it feels like Card Sagas Wars has more chance of a release right now...