Re: Give Unity a try!
"When Ubuntu was creating Unity, they actually went out and hired UI usability consultants who actually talked to actual ordinary people in order to come up with their design. "
I could live with Unity if it was the UI provided by (say) an employer.
I actually think it makes sensible use of a wide screen display. I didn't like the menu-at-top-of-screen that inexplicably hid itself (mouse safari to reach obscure options on a large monitor), but then I thought that the HUD was genius. The only reason that I stopped using Unity was the LibreOffice short cut keys meltdown that dogged the UI for ages. I'm a big ALT-keys shortcut user.
I recollect the Canonical Design posts about user testing...
https://design.canonical.com/2010/11/usability-testing-of-unity/
...worth reading even 6 years later. I've see nothing similar from anyone else in the Libre world. References welcome.
My problem with Unity is the orientation to naive users.
What is the planning for skill growth? Vygotski's 'zone of proximal development' (Google it) to borrow a term from my profession (I'm a teacher of maths to adults). Basically what is the onboarding promise?
Earlier Unity releases also had a responsiveness issue when hitting Mod4. Gnome was a lot more responsive, and I have to say I still rather like Gnome 3. Mind you, I used dwm/dmenu for years, so I'm quite used to hit-button-and-type-stuff interfaces.
Having analysed my own desktop use, I'm posting this off an install of Debian Jessie with wm2 as window manager, xbindkeys, dmenu, pmount, ifconfig, xterm and applications (LibreOffice, texlive, R, dia, GIMP, surf and a few others). Works for me with a bit of scripting, pstree output does not scroll in a standard terminal. Probably for noone else. 9wm was a bridge too far, and fvwm was a little bloaty.
Coat: I'm not using Ubuntu at present although I kick the tyres now and again.