* Posts by dan1980

2933 publicly visible posts • joined 5 Aug 2013

Frustration with Elite:Dangerous boils over into 'Refund Quest'

dan1980

Re: 'bait-and-switch'

@SolidSquid

The simple fact is that there was not 'switch'. I get what you are saying, I really do, but it just doesn't match. A 'bait and switch' is when stores lure you in with the promise of a great special on one item but when you go to buy it, they are - surprise, surprise - all out. But hey, we've got this great other item here that you might like that is not on sale and far more expensive . . .

What has happened here is very annoying and I do not agree with it one bit. I find Braben's wordy evasions and justifications to ring utterly hollow and I their timing is ridiculous as this was known long, long ago. Right through the process, they made decisions to give priority to the online mode which had the effect of making the offline mode less likely to eventuate.

They moved functionality onto their online servers and then apparently only many months later twigged that this would make it difficult to implement those same functions offline - you know, disconnected from the servers. The content and functions didn't just end up there one day after a night of heavy drinking and hazy memories - they were systematically PUT there and to imply that they didn't know the consequences of that is disingenuous.

Despite gushing with pride at all the features they were developing and how good it was and great it would be, they deliberately kept quiet about the fact that they were actively making decisions that KNEW were rendering the promised offline mode unlikely. Many people asked and confirmed that there was an offline mode and not once did Braben pipe up and say: "look, the way we're going, and the way we're building the mechanics, it's looking like we won't be able to deliver an offline mode - now or in the future". He could have said that but he didn't.

Instead, he and his team pretended everything was still going well. Why? Well, I suspect that he didn't want to deal with the backlash until it was too late to do anything about it. As you have noted, the decision to include and offline mode was made quite early in the piece and so should have informed their decisions about how they developed the game. They made heir choices knowing full well that there were other options but didn't want to let their backers and fans know so they could voice their opinions.

Sure, Braben and Frontier don't actually NEED to involve their community but part of the point of a Kickstarter project is to do this. Nothing is set in stone but you are asking people to back your vision so it's not unreasonable to to keep them in the loop.

We get trailers and screenshots and progress reports about how X new ships have been added and how features are evolving. So why not an update to say that a much-requested, promised and much-celebrated feature is now resigned to the bin?

They even let people fork out MORE money for alpha/beta access, knowing that some of them wanted an offline game*.

What has happened is false advertising and 'bait and switch' is also false advertising, but it is a specific subset with specific rules. All bait-and-switch is deceptive advertising but not all deceptive advertising qualifies as a bait-and-switch.

So, while I definitely am on board with all the annoyance and upset and anger, I just don't believe this fits the description you are using. And nor does it have to - what has been done is bad enough as is.

* - It's fully reasonable to try an online-only beta when you want an offline game because you know that the beta world will be tweaked and reset and changed about while you are using it. You're still entitled to want to play it offline (as promised) where no one will mess with it.

dan1980

Re: A s*#t storm compared to the s*#t typhoon coming with Star Citizen

@Blarkon

Well, they certainly have the credits for it.

One difference is that Elite actually promised offline play, whereas for SQ it was a 'stretch goal' and was worked up as a separate game, playing out in the same universe, acting as a kind of lead-in to the MMO world. That game has its own team and so is rather unlikely to be cut, especially given its 'stretch goal' status, which essentially is saying: "if you give us more, we will do X and specifically X".

Who knows how SQ will turn out but the number of backers means that it's likely to have a SERIOUS following from day one, which is a big criticism of Elite - they're forced the O but it seems to be missing the MM part.

dan1980

@PCS

"Ah, the joys of First World Problems."

And by that you mean . . . what, exactly?

Are you trying to say that we should be thankful that we can argue about whether a multi-million dollar video game can be played offline or not?

Fair point, but I am thankful for that. Or, at least, I am cognizant of the fact that, though I am just a middle class person, I am a middle class person in a generally affluent nation and so enjoy a quality of life that is nearly inconceivable to hundreds of millions of people around the world.

But that situation and my acknowledgement of it does not really have anything do do with this topic.

Hell, I should be so lucky as to have electricity and thus am able to type this reply! After all, millions don't. But then David Braben also lives in a decidedly first world country and in decidedly affluent circumstances and is even so lucky that he was able to convince a bunch of strangers to give him £1.5m based on a 'vision', allowing him earn money doing something he loves and wanted to do.

But did you know that many women and children in Sub-Saharan Africa have to walk several miles each day to collect semi-drinkable water for their family and can be at risk of attacks from both animals and people, including rape?

Against that, surely Braben's hand-wringing about a offline mode being too hard is just a "first world problem" and no excuse at all. I mean, what's so bad about having to "re-engineer a separate set [of missions]" for offline play when compared to 10 year old boys being torn from their mothers' arms to become suicide bombers while their fathers are shot to prevent them rebelling?

And how can he keep a straight face when he notes that they would have had to "replicate some of the work locally that was being done on the server" and that, whole they "could" do it, "the amount of work involved increased over time" and so they decided to cut offline play loose? Doesn't he know that there are 70,000 children homeless in his native Britain?

I wonder how they would feel about complaints that having developers code inside a nice, comfortable, heated, office is 'to hard' or wouldn't be true to his 'vision'.

Why is he even doing this at all? I don't know how much he pocketed when Google bought Phonetic but I'm sure he didn't give the whole lot to a charity. Or maybe he did, seeing as he is a trustee of the Raspberry Pi foundation, a registered charity tackling the clearly funadmental human rights issue of low rates of CompSci students in British universities.

i am not having a go at David for any of this - what I am saying is that the 'first world problems' argument is utterly ridiculous.

I presume you won't read this reply as you have already sold your computer, along with all your other first-world belongings to raise money for starving children in Africa, pausing only to book a one-way ticket to India where you will spend the rest of your life working with the dalit residents of the slums in Bangalore, helping to protect the young women being raped - sometimes quite brutally - daily, while also working tirelessly to help end the caste separation that holds them down.

So I suppose I have wasted my first-world time on this post as you are far too busy campaigning for human rights in China and equality in Russia.

dan1980

Re: 'bait-and-switch'

@...chap

Believe me when I say that I am on board with those who are disappointed/angry with Frontier, but I don't think this qualifies as 'bait and switch'. The simplest reason is that offline play was not part of the original proposal - it was an additional feature that was to be present and it hasn't been 'switch[ed]' with anything.

As I said in another post on the same subject, it's like a (e.g.) rock music festival advertising a line up and some people buy tickets. In response to feedback that the bands are not really 'rock', and with the goal of increasing ticket sales, the organisers announce that they are adding in a third stage (it is a festival after all) where a bunch of more traditional acts will be playing. They sell a bunch more tickets on the the back of this and sell out their show.

A few weeks before the concert, they announce that the third stage has been cancelled and none of the bands that were advertised to be on it are going to play.

No refunds - the ticket says that the line-up may change at any time after all.

dan1980

Re: Arguing over nothing

@Sampler

There is a good response to this below, as there are in every other story about this saga.

The simple fact is that 'solo mode' is playing alone in a persistent, dynamic universe. This is not the same as 'offline mode' which is (or would have been) playing alone in a static universe.

For a tiny percentage of people yes, it is about connectivity, but to most it is about the difference in experience between the two models. To pick out a few of the most important parts of the numerous ways these are different:

* - Missions, trading and story are changeable on a whim by the developers in response to OTHER players actions, and this happens whether you are connected or not.

* - The game is not repeatable in the same way as an offline, static game is. You can't go through the story siding with (e.g.) the rebels and then start a new character and do the opposite because, well, those story events and battles and options are now gone - the events were created, played out and then "very little data" was sent to the player's PC and the universe was updated with the results, whether you were around to experience it or not.

The issues around connectivity are legitimate but largely a strawman because people are not complaining that they can't play online due to poor connectivity*; they are complaining that they don't want to play online.

When you wave this away with "using very little data to keep the universe details up to date", you fail to identify exactly what gets kept "up to date". Understand that 95% of the people complaining about this don't want their universe changing underneath them, which is exactly what happens when devs curate the world.

What happens when, in your 'solo' mode you see a mission to help a rebel group but don't get a chance to do it before leaving for a work trip. You come back a week alter and start playing but in the meantime other players have flocked to the rebel cause and the mission is no longer available. There was a mission you wanted to do but, because of the actions of other players and the response of the devs, it's now gone.

Or maybe you've got a hold full of lucrative cargo but the system you are going to no longer takes it. Or maybe you have just saved up enough for the ship you were aiming for but don't get a chance to log back in to buy it until the weekend. When you connect in, you find that things have been 'rebalanced' and, as the ship you were aiming for is now considered overpowered and so the price has been raised by 20%, meaning you can no longer afford it.

Like I, and many others have said many times, a connected world - whether in solo or open mode - is a very different beast to an offline world, and this has nothing to do with a player's ability access the Internet.

* - But that is certainly an issue - and a valid one - for some.

Space Commanders lock missiles on Elite's Frontier Devs

dan1980

Re: If I'd wanted a connected game I'd play Eve

@Splodger

And you can guarantee that that won't be a plan they'll abandon!

dan1980

Re: You tell me,

@Sir Runcible Spoon

While I am in general agreement, this statement needs addressing:

"Single player first, multiplayer second (imho) is what I think investors were expecting."

The campaign was launched as an online game and offline was added after a short while due to overwhelming feedback and requests.

This is actually a worse state for them (in terms of how it is received), however, as it is kind of how these things can work in everyone's interest. The developer has put forward an idea and asked people to put their money where their mouth is if they want to see it made.

There was a community and a lot of exchange of ideas and a sizable portion of people asked for offline play. This was investigated and duly added to the features, which prompted more backers to sign on. In other words, they didn't want to back the project as it stood but with the promise of offline play, they did.

It is like organising a music festival, then, adding an act, which prompts a lot more ticket sales. Then, once the tickets have been sold (no refunds), the added act is removed. That's also legal but it's also sure to enrage affected customers.

dan1980

Re: If I'd wanted a connected game I'd play Eve

@Sampler

". . . the game connects back to pick up universe information . . . as player interactions affect the universe, such as cargo value at various ports up to the outcome of various galactic battles depending on which sides the players backed."

But don't you see - this is exactly what (at least some) people are annoyed about. Whether you play in 'solo' mode or not, you are playing in a shared universe.

It is irrelevant to the argument whether you or anyone else thinks this is a good thing because this was always in the game so those who wanted it have it and have no place in this discussion - the finished game contains the features they want and allows them to play the way they want to.

What is relevant is that there are people who do not want this. They want their own universe, isolated from the trades and battles and goings on of every other commander - one that progresses on the same time scale that they play the game, whether it's once a day or once a month.

These people believed they were getting that feature and would be able to play the game that way but they were misled.

Yes, misled. deliberately, I feel. Not at first - I believe they really did intend to implement a true offline mode that was faithful to the way the name they are trading on worked.

But, at some point, the offline mode was de-emphasised as conflicts arose that required preferencing one over the other and they essentially cut offline mode and continued development that took them further away from their representations to backers.

The fact is that Braben several times hyped the great online sharing of ideas in a passionate community but when it came to actually telling that community what was going on and that a feature listed on the site and in their FAQs was out of favour and may be dropped, he curiously decided not to share that.

Again, whatever your personal preferences, a persistent, online world is a very different thing to an offline one - neither is better or worse but someone who wants an evolving online, persistent world would not be happy with a static world and someone who wanted a static, offline world would not be happy with a dynamic one.

If you think it doesn't matter and solo play fixes everything then you clearly haven't even understood the provided reasoning from Braben, which is that they want the story to evolve and change as players interact and, well, at their whim. They are playing a kind of dungeon master role and this is great for people who want it, but you must understand that some - quite a few - people don't.

I'll give you an example that David himself used in an interview, which was around a particular conflict between rebels and the rulers of a system. The devs noticed that players were 'backing' the rebels by running guns for them, and so they decided to make the rebels a bit more powerful and had them basically ruin a trade run (of some item). As Braben said, this had been a profitable trade for players, but then they found they could trade for more on the black market.

Sounds great, huh!?

Well, not for someone who wants to play offline. Taking the freedom of offline to play (really) however you want, maybe a player was using that profitable trade route to save for a new ship. Let us say, further, that this player doesn't play every day and sometimes not even once a week. One day he goes to run the route once again only to find that it doesn't exist or is no longer profitable and this has occurred due to the whims of a developer half way across the world (for you and me) in reaction to a bunch of players he has never met and it all happened while he was interstate for work last week.

Some people love that but there can be no denying that it is a fundamental difference that simply saying "you can play solo" doesn't quite address.

And of course the above scenario is just one of any number that can affect a player. Another one is the missions that are offered, which are, again, governed by the whims and 'hey; this will be cool!' opinions of the devs.

The major thing, however, is that you can't jump back in the story. You can't sign up a year from now and have the same experience as someone who signed up at the start. The missions he played and the developments he saw are lost to you. Whatever plot points or scripted events played out are gone. You have come in partway through a movie and you can't rewind it. You can ask or read a synopsis, but you can't join in.

Now, one might say that playing offline would entail missing these things altogether and that would be partially correct. The important point missing, however, is the fact that the offline mode would still have needed a story that you could interact with and thus you could explore the different facets of that story in multiple play-throughs. Can you take part in an important story battle on both sides in a persistent, online world? No, because it will never happen again.

Even at the more base levels, Braben identifies 'cheating' as a major reason for dropping offline mode. Which is very strange indeed - who cares if some cheats in offline mode? It doesn't impact anyone else because it's OFFLINE. The logic appears to be: "we need to force people online because cheating online is a big problem". What?

This is the kind of thing that people are annoyed about.

There were loads of people asking for an offline mode, so they agreed and said they would do it. They had a look and said that, yeah, that can be done, but warned backers that it wouldn't be as rich as the online play. They accepted that. So it is a big perplexing when it was announced that offline play was scrapped because it wasn't as rich as online play.

Australia's IT industries were repeatedly humiliated in 2014

dan1980

"Metadata farce capped a shocking year for tech policy."

I am reminded of a section in the Economist's online style guide (a good read), admonishing writers to:

"Resist saying This will be no panacea. When you find something that is indeed a panacea (or a magic or silver bullet), that will indeed be news. Similarly, hold back from offering the reassurance There is no need to panic. Instead, ask yourself exactly when there is a need to panic."

In that vein, it's a good article but perhaps it would be easier to just let us know when we cap off a good* year in IT policy.

* - I'm not aiming high, here.

Feds finger Norks in Sony hack, Obama asks: HOW DO YOU SOLVE A PROBLEM LIKE KOREA?

dan1980

@moiety

". . . who gives a monkeys what the MPAA's opinion is?"

The sad answer is: US politicians.

Hipsters ahoy! Top Ten BOARD games for festive family fun

dan1980

Re: a board game isn't just for Christmas

The only game to play at Christmas is Jenga.

Microsoft says to expect AWESOME things of Windows 10 in January

dan1980

Re: revolutionary - forward looking - modern

Yes, it could have been good but of course the most notable feature was the one where it changed your desktop into an black screen with an ugly warning.

The BEST thing about Active Desktop, however, was that you could turn it off completely. In fact, it started disabled. It was a feature that you could use if you wanted it and it made your life easier or you just liked it but if you didn't want it, nothing at all changed.

dan1980

I will tell you what I expect from Windows 10: nothing.

I am not saying I expect it to be bad - I am saying I have no expectations. That way lies disappointment (and swearing).

That aside, while I am happy that the Microsoft devs are passionate and think that what they are building is great, excellent, amazing, and, yes, awesome, I think that having really enthusiastic devs and designers is not necessarily the best things for software.

Why? Because the more the devs enjoy their dog food, the less likely they are to accept that other users might prefer the chicken and liver and others still might prefer the beef stew.

NY premiere of The Interview cancelled after hackers' terrorist threats

dan1980

Re: Looks like the terrorists are winning again

@Voland's right hand

"The current one is considerably more insane and militant."

I'm not necessarily sure of that. I suspect that the hard(er)-liners and military men have more sway now with this younger leader and so may be pushing more direct and belligerent action. Or, he could be doing it of his own accord in order to prove his strength and resolve to those same hard-liners. Not much difference between the two really, I suppose.

Sony looks at unpopular Google Glass, shouts 'ME TOO!'

dan1980

Re: It's a sony

@Khaptain

"Is there really a mass market for these wearables[?]"

For this one? Quite possible. Or, at least for this style. The idea of a clip-on device that mounts to normal glasses has a lot of potential.

They need to do approach this two ways. First, have a standalone device - preferably an entry-level and professional model. Second, work with existing glasses manufacturers to have the product bundled with them in a customised housing that looks sleeker.

Good options would be sports glasses - say Nike or Oakley - with marketing aimed at sports like golf and cycling where the amateurs are generally very passionate and willing to spend quite a bit of money on new parts or gadgets to improve their performance.

You could also have a specific 'sports' model that had better tracking.

This is not to say that Google Glass could not also fill this kind of niche but I think Sony are more on the right track here, as the removable nature of it says that it is a product aimed at specific situations, whereas I feel that one issue, at least in peoples' minds, with Google Glass is that it appears to be designed as something you keep on all the time and so it can be difficult to see a clear use-case.

A product that 'does it all is great' but clear goals and focussed marketing is often better.

Hooker beating: What if you read the Bible AND play GTA5?

dan1980

Re: "That's a flawed argument if ever I saw one."

@Charles

An interesting question but it relies on the story actually being true, of course! There are other similar stories and the 'final' version as it appears in John is almost certainly something inserted well after the initial writing. Some believe it may have originally existed in the synoptic tradition, based on the style.

But let us assume that it was real and so understand that the context is that the Pharisees were testing Jesus, trying, in the manner of "render unto Caesar" (as found in the synoptic gospels), to trap him in a no-win situation.

In John 8, one important part which is sometimes overlooked is that Jesus writes in the ground/dust. Many people ponder what he may have written but that just isn't really relevant. The salient point is that he was writing in the dust and not on a tablet. By doing this, he was showing that he knew the minutiae of Pharisaic law, which forbid anyone from writing two letters together on a tablet or a wall.

To the "he who is without sin" part, we should understand that this was a kind of trial rather than just the judgement. The woman had yet to be accused by anyone there and Mosiac law dictated that eyewitnesses must be present to accuse someone before judgement can be carried out.

In other words, the woman had not yet been found 'guilty'.

Another important point that bears directly on the 'cast the first stone' is that, under Mosaic law, the first stone was to be cast by the witness who comes forward and makes the accusation. Thus, if someone wanted to cast a stone at the woman, that person would have had to come forward and attest to being an eyewitness to the crime and formally accuse her of it.

It is important to note that Jesus was not saying that those who had sinned COULDN'T accuse her, because that was not a legal requirement, but his words had the effect of shaming them into leaving, thus leaving the woman without an accuser.

On a more careful reading, one can see that they caught the woman 'in the act', which must mean that they have identified the male perpetrator as well. If so, why was he not brought forward alongside the woman? One speculation is that the man was one of those accosting Jesus and in cahoots with the Pharisees and so the male adulterer was one of them. Either that or it was a fabrication.

Which then sheds light on why they were defeated when Jesus said that the one without sin should cast the first stone, for someone there was either breaking the 6th (adultery) or 9th (bearing false witness) commandments and would therefore be subject to punishment also.

But, and now we come to another part, where we bring back the connection with the 'render unto Caesar' passage mentioned above. Under Roman rule, as was the case in Judea at that time, it was up to the Roman government to pass judgement on the Jews and so this trap laid by the Pharisees is, as with the question of taxation, likely set to put Jesus between the Mosaic law of the Jews and the Law of the governing Romans.

One suspects that, if the situation is more-or-less representative, the idea was to turn him over to the Roman authorities if he agreed with the Pharisees or condemn his teachings if he went against Mosaic law by saying she shouldn't be stoned then and there.

To the point of baptism, specifically, however, the proposition that Jesus was calling their bluff renders it somewhat moot but I don't believe that would have mattered anyway. Original sin is not a part of Judaism and indeed goes against one of the tenets - that people are born innocent and choose to do good or evil. Baptism was used as a ritual purification, not as a way to absolve one of all sins and thus a newly baptised Jew was not absolved of their sin. I am not a Jewish scholar so I can't be sure of that, of course, but baptism would not, at any rate, have purified someone to the extent that they would no longer have liability until Mosaic law for breaking the commandments.

So, the proposed witness coming forward would either be:

1. Lying, and thus breaking the 9th commandment.

2. The male adulterer, and thus breaking the 6th commandment.

3. Innocent but exposing the real male adulterer, who we presume to be a confidant.

Even then, if someone was to come forward and throw a stone then that person would have then been breaking Roman Law by taking the law into their own hands. Given it is likely that it was set up as a trap for Jesus, one doubts anyone would have gone quite that far and put themselves in jeopardy.

Again, this is going from the assumption of Jesus being a real person (divine or not) and this story being accurate but whatever the case, it's all now COMPLETELY beside the original point : )

dan1980

Re: "That's a flawed argument if ever I saw one."

@P.Lee

"Er, no it isn't. I think you'd be hard pressed to find find Christians in your local culture who think the Bible provides a mandate for killing prostitutes."

But don't you see - this is exactly my point - that the PREMISE of the original petition's argument would, if true, apply equally (if not more so) the the Bible. This is the function of the 'mock' petition - to bring this into focus.

Now, with the exception of, I believe daughters of priests* (Levites), the Bible does not have a particular problem with prostitution but the point is not the specific case of violence against prostitutes, but the more general assertion that exposure to certain behaviour via a some media or other 'encourages' and 'promotes' that behaviour in the real world.

That is the premise that must be accepted for the argument of original petition to be valid.

The counter-argument of the mock petition to have the Bible removed can be seen as a reductio ad absurdum.

You have essentially argued the same point I am making while missing it entirely. The fact that Christians don't stone adulterers to death, despite it mandated in the Bible is analogous to the fact that young men don't beat up prostitutes because they saw it in GTA V.

Someone well-versed in their Bible or with a grab-bag of stock Christian Apologist counter-points would bring up that most cherished passage in John about 'casting the first stone'. Sidestepping the debate and considerable uncertainty as to this story's providence, one can say that in the same (collected) work, there is an instruction to stone adulterers and a contrasting passage where an adulterer is forgiven.

My point is that it is trivial to find sections of the Bible that depict, condone and even mandate behaviour that is abhorrent to today's morality. It is also trivial to find sections of GTA V that are abhorrent.

If playing a game with violence and misogyny contributes to violence and misogyny in society then reading a book with violence and misogyny likewise contributes to violence and misogyny in society. No special pleading.

* - Who are supposed to be burnt alive if they "profane [themselves] by playing the whore". Because, after all, they have "profane[d] [their] father".

dan1980

Re: "That's a flawed argument if ever I saw one."

Following on, none of the above is to make any judgements on the Bible (or Koran).

Whatever your religious persuasion, and whatever the arguments one might muster for the quality, holiness, 'goodness' or historicity of the Bible, and whatever one might say about context or allegories, there is no way any person who has actually read the thing could honestly claim that there were not parts that portrayed the protagonists treating women in ways that would be unthinkable to most people today, including sexism, misogyny, scapegoating, violence and through to murder.

My point is not that the Bible should be removed from shelves - and that is not the point of this new petition either - it is that the points and premises used to argue for the removal of a video game result, if taken seriously, in the condemnation of rather more than just GTA V. Including, but not limited to, the world's undisputed all-time best-seller.

And this is what is being said - if you think that playing a game will cause young men to mistreat women then only by the most one-eyed special pleading can you prevent such argument from applying to other works.

dan1980

Re: Player morality

@John

Indeed. Morality is about choice. If you were somehow prevented from shooting prostitutes in game, in contrast to every other NPC then that is forced morality, which is no morality at all.

dan1980

Re: "That's a flawed argument if ever I saw one."

@Vociferous is on the money here.

The assertion being levelled is that GTA V, a fictional work, "spreads the idea" that women can or should be treated in a certain way and "shows hatred and contempt", "grooming yet another generation of boys to tolerate violence against women" and "fuelling the epidemic of violence experienced by so many girls and women".

The petition is saying, essentially, that Target's tacit approval of the game, as shown by them selling it, sends a message that the behaviours portrayed in the game are acceptable by mainstream establishments.

In this, the bible can be used as a direct parallel. Indeed if one accepts the premises of the argument it is even more problematic. Why? Because GTA V merely gives you the ability to perform certain actions. The Bible - and other works in similar vein - don't just give an option; in the instances where such violence is committed, it is actually MANDATED. Not only that, it is portrayed as the right, proper and just thing to do.

One can point out that the Bible is (variously) +/-2000 years old and not 'interactive' like a modern video game but that need not affect the central claim - that a work has the effect of promoting an idea of behaviour or even an 'acceptance' of an idea or behaviour.

It is impossible to claim that the Bible - and the Koran - do not have this effect because there are clear instances where mistreatment of women and the acceptance of women as inferior and as scapegoats (women 'bringing it on themselves') has been brought about by an immersion in the teachings of such books. On the other hand, there a no clear instances that I am aware of where it has been shown that someone robbed and killed a prostitute simply because they did it in a video game.

One may point out that the Bible is not focussed on mistreating women and contains many 'good' passages so shouldn't be judged on the questionable portions. One might then respond: "exactly".

I don't believe this petition is seriously asking Target (and presumably Kmart) to take bibles off shelves - I don't even know if they stock them. What it is is showing the premises of the argument to be ridiculous and its application to be unfairly targetted at one very specific work.

In other words, if their premise is sound - that potrayal of behaviour in a work encourages people to commit or accept that behavior- then there is no reason to single out GTA V and their petition should have been far, far broader.

Instead, it is aimed at a convenient scapegoat.

How was your week? Was it as bad as Uber's? Here's what happened

dan1980

Re: Taxi or pirates?

@AC

This is what being disruptive to the market means - doing things differently and testing it out. the problem comes when the authorities in charge of regulating things doesn't act quickly enough. In this instance, Uber is now valued at >$40bn USD and has the backing of several very wealthy and very well connected groups. who will do everything they can to make sure that their investment doesn't go south.

Again, none of this is to comment, personally, on my opinion of Uber because I really don't have one as I rarely take taxis.

However, the strict regulations that exist for taxis nearly everywhere has meant shaped the market and so to have a company come in and to effectively operate as a taxi without having to adhere to the same regulations (they have regulations, sure, but different ones) is understandably an issue that needs to be sorted.

What it amounts to is a company that is able to undercut the existing offering because it has been able to avoid the same regulations due to a technicality (what constitutes a 'taximeter'). Whether that technicality is valid or not or needs to be re-defined, well, we'll wait and see.

dan1980

Re: Taxi or pirates?

@AC

'Private hire cars' or 'minicabs' in London (other councils can invoke their own regulations) do need to be licensed and they do have plates and the driver does need to have real insurance. They also have to agree to a fee up-front and cannot be metered.

THIS, at least in London, is the big area of dispute.

Tfl has this to say:

"The rapid pace at which smartphone based technology has been developing in recent years has led to a need for clarity about what is required in order for apps to comply with the regulatory framework in London and to ensure there is a level playing field for all operators."

There is a "need for clarity" because it is not clear. Directly taking the words of Tfl:

"On the issue of taximeters, the law is unclear and we have taken a provisional view. We will be asking the High Court to provide a binding ruling. This is the sensible approach, and we hope that London's taxi drivers and private hire drivers and operators will work with us to bring clarity on this issue."

That was Leon Daniels - Managing Director of Surface Transport at Tfl.

This referral to the High Court has been delayed due to pending legal action but the fact remains that Tfl have admitted that, though they are of the opinion that method of metering trips used by Uber does not fall under the definitions of a taximeter, the law is "unclear'.

That is what one would call a 'grey area'.

Whether any particular person likes/loves/loathes Uber or supports the Black Cabbies or want to see them brought down a peg or just wants cheaper trips - the fact is that the law is not clear and thus it has been referred to the High Court.

dan1980

Re: Taxi or pirates?

@AC

Well, what they are doing is operating in a kind of grey-area that has not been fully tested.

It is indeed a bit of a 'shake up' of the market but part of that is because of this grey-area and the continuing questions and now lawsuits show that cities have not been quick enough to rule one way or the other.

It should be simple - setup different categories of service (licensed taxis, hire cars, limo services, etc...) and then make clear, unambiguous rulings on exactly what the requirements are for each and when you fall under one classification or another.

It is my opinion that if you have a meter, then you are bound by the taxi regulations. One problem in London - not necessarily for customers - is that it is not clear exactly what constitutes a 'meter'. Uber does meter (v) the fare but do so via a phone app and GPS.

The current thinking is that this is enough of a distinction to exempt them from the normal taxi regulations, though this appears to be far from final.

Set clear, unambiguous regulations using clear, unambiguous and technologically up-to-date definitions (such as what constitutes a meter) and have at their heart - as the primary concern - the protection of customers, both in terms of their rights and their safety.

Microsoft, rivals together fight US govt's cloud data snatch

dan1980

@Vimes

While I understand your sentiment, isn't this reaction exactly what people want?

Since the revelations showing how wide and how deep the surveillance and disregard of privacy goes, people have been more wary and are demanding that companies fight for their (the customers') rights rather than going along hand-in-hand with the Us government.

We have called for them to change so are we then to criticise them when they do?

SURPRISE: Oz gov gives itself room to NEVER finish the NBN

dan1980

Re: I'd suggest selling off our Government.

@AC

Oh, they're both biased as all get out. But, that Fairfax is biased towards Labor does not in any way whatsoever lessen the bias clearly shown to the Coalition by the Murdoch press - particularly the state-based tabloids like Courier Mail, Daily Telegraph and Sun Herald, which seemed to almost compete - like young men streaking - for the most blatant and brazen front pages lambasting Rudd and Co (not that it was that hard).

So, while Fairfax are indeed biased, the difference is that Murdoch has a near stangle-hold on the state-based daily papers, with some 75% circulation. He has far more ability than anyone else to wage concerted campaigns and has done so repeatedly in Australia and Britain. He actively pursues greater coverage for the purpose of influencing politics in his favour, with a particular focus on getting laws and regulations passed/changed/watered-down to allow him to achieve even greater dominance. Reference the push for the watering down of both Australia and the UK's cross-media ownership and foreign media ownership laws.

So yes, Fairfax may be just as biased but Newscorp has far larger scope and influence and a very, very, opinionated, greedy, brazen, unscrupulous and insanely wealthy megalomaniac at its head. He is famous for his micromanagement of his papers and his strong pressuring of editors to follow his opinions, up to the point of replacing those who disagree with him too much and so Murdoch's empire toes the line to an extent that can only be surpassed by state-run media.

Murdoch is right-wing. There is no doubting that and it can be seen most fully in Fox News in the US, which is utterly and completely aligned with his conservative political views. As the media landscape in the US makes it near-impossible to ever gain the dominance he now has in the UK and Australia, Fox News is free to promote the strong right-wing politics of the unfettered free market, which of course aides Murdoch, though the station is hugely profitable in its own right.

Murdoch is also, however, an opportunist and so, in Australia and (especially) the UK, he will back whichever party will help him widen his influence, which of course makes him all the more powerful next cycle. Unfortunately, politicians seem not to think that far ahead - their goal is to get elected and damn the deals they have to make to get them there.

So Murdoch campaigns - quite unashamedly - for the party which will make policy most in his favour. And, while this is understandable for an individual and even for business leaders, when the reach and volume of that campaigning attains the level that Uncle Rupert is able to bring to bear (and arguably long before that) then it becomes a different beast.

All of which is beside the point, I'm just a little tired of the 'whataboutery'. Usually I have this argument with Fluffy Bunny. (Is that you?) If Fairfax editors were routinely sacrificing children to Cthulhu, it would not alter the bias, influence and single-minded push that Murdoch wields through his empire.

NBN Co, Turnbull, issue contradictory broadband speed promises

dan1980

What the Coalition appear to be doing is savaging the NBN as thoroughly as possible so that, should Labor get in next election, they will be saddled with commitments that the current government has made that will render it next to impossible (and very expensive) to do it properly.

Australia to block piracy sites if Big Content asks nicely in court

dan1980

@Trevor

"Just because the "implied intent" is that there be some form of due process doesn't mean that the citizens of a nation should accept that it will be so. The default position must be one of not trusting those in authority over us, and of stipulating explicitly their rights and responsibilities, with as little wiggle room as possible."

This is exactly right.

Time and again, where a law has been written with imprecise language or overly-broad scope or with inadequate regulations and oversight, that law is abused far beyond the way it was advertised.

It should be noted that it doesn't have to be the government or a police force or intelligence agency that abuses vague laws like this - it is equally likely that corporations will too.

While it is slightly off-topic, I would point your attention to the gigantic rumble that is the 'Net Neutrality' debate. This, almost in its entirety is down to a ambiguity in one word - just one: "offer". (In the context of offering telecommunications services.)

One word and the result is countless millions being spent arguing back and forth and some of the best and most experienced legal minds in the US split on the definition.

If a law is not screwed down in every clause and every single last word then it can be abused and, if there is any gain in doing so, it will be.

I don't want the assurances of politicians that there will be oversight and no abuse. If that's the plan then the best way to achieve it is to write the law ensuring that it happens.

HORRIFIED Amazon retailers fear GOING BUST after 1p pricing cockup

dan1980

Perhaps this is my inner curmudgeon coming out but I think the kind of rapid repricing that happens these days is wrong. Well, at least I believe it is bad for customers.

You see it at petrol station and, at least in Australia, at bottle shops, where the price can change by 20% or more depending on what prices are being run nearby on that day.

In some places in Australia (actually, I think just WA - could be wrong) you can only change the price of petrol at a station once every 24 hours and I think that this kind of restriction should be pretty much across the board - for all pricing of all goods.

Just because online stores and pricing software can enable you to change prices every 15 minutes, doesn't mean you should.

Also, checking out the site, it seems as though it allows you to list the same product multiple times at minutely different prices to flood the 'More buying choices' section in Amazon. To me, that seems to be in bad faith and for me, I would avoid purchasing anything from a company that did that.

Manchester festival marketers fined £70,000 over spam ‘mum’ texts

dan1980

#dickheads.

G'Day Australia! Office 365 and Dynamics CRM bounce Down Under

dan1980

What, then, to make of Microsoft's announcement that Office 365 and Dynamics CRM will be on offer from its Australian bit barns “by the end of March, 2015”? And how to consider Redmond's assertion that the news represents Microsoft “taking that innovation to the next level so customers and partners can do more and achieve more with our technology, which is what counts at the end of the day”?

What to make of it? How to consider it?

Marketing.

Just like Apple crowing about features that everyone else has had for several generations. Oh my god - earbuds that are shaped to merely hurt your ears rather then be unwearable. Copy/paste! Multi-tasking! Etc... Not that I am against Apple - they have their priorities and time has problem them to be correct.

Why blades need enterprise management software: Learn from Trev's hardcore lab tests

dan1980
Thumb Down

This kind of thing is one of the big reasons why reference architectures and paint-by-whitepaper are still popular methods of designing a system, despite the clearly superior options available from a price/performance standpoint.

It really does come down to TCO but the point is that there are many factors that contribute to 'cost' and these are very much dependent on the type of organisation and use.

No solution is a one-size fits all but most types of solution do market to a wide spectrum of needs, despite usually only being suitable to a much smaller subset.

Take blades. You can get cheap blade units and these are often marketed as being great for small companies. And hey can be, but the chassis/blade infrastructure means that 2 or three servers can be cheaper than the equivalent compute/storage provided by a blade. So why get one?

As Trevor has noted, one of the big benefits of a blade system is the management. But these advanced features only (generally) come with the higher priced units, which are out of the price range of many who might otherwise consider blades. But then, that extra price puts you up to other solutions.

Thus you find that most solutions find their best value in rather specific scenarios.

Unfortunately, it can be difficult to identify these and often you just don't understand the real TCO until you've actually tried a system. - as with Trevor. For him, he was trying to get great value for money - as we all should, but his time is probably the most valuable resource he has and he needs to get good value from that too!

Hyper-converged is good too but below a certain point, it is too expensive. The minimum configuration of 2 is not really cost-effective as a production environment but I am not sure you'd deploy an entire row of them!

Back to blades, however, it's very difficult to understand the value of the management software until you find yourself with a problem that it would have solved!

GSMA denies latest Snowden leak

dan1980

Do any of these companies and groups really think they are fooling anyone when they issue such specific denials? Every one leaves the door open for them working with the NSA/GCHQ in some way.

The question we want answered - the only question - is whether these companies and groups were complicit in the gathering of information that ended up with the NSA or GHCQ.

Any response that answers some different question does next to nothing to reassure people.

Snowden files show NSA's AURORAGOLD pwned 70% of world's mobe networks

dan1980

And yet, even with all this capability they have bugger all to show for it in terms of preventing the threats that they tell us all they are there to combat.

#Gamergate folk load flamethrower, roast own feet over GTA V 'ban'

dan1980

Re: more misogyny - but there exists Method Overriding

@AC

"To put it more simply . . ."

Completely, but the 'simple' version has been said several times above and yet seemingly not understood so I decided to illustrate the procedural, impersonal nature of the engine and the programming via a drawn-out, laborious passage.

Method - that's the word I was looking for. Like I said - I'm no programmer!

You are correct; Rockstar could have effectively turned the class of 'prostitute' into a special class that is not subject to the same rules as all the other members of class 'person', but this is exactly the point - the petitioners are implying (very strongly) that the game specifically targets and encourages violence towards women - singles them out for special treatment, which is, though in the opposite way, exactly what 'method overriding' (in our discussion) would be.

If you shoot a person on the street in real life, they will die. If you shoot a person on the street in GTA V, they will die. A prostitute is a person on the street.

My point is not that you couldn't make it so that prostitutes can't be shot, but that the fact that you CAN shoot prostitutes has NOTHING to do with them being prostitutes - or women.

It is an open world that tries to model the real world (over the top, sure) - if you crash your car into a barrier, it will get damaged and maybe even be unusable. If you crash it into another car, the other driver may get out and chase you. If you crash it at high enough speed, you may die. If you drive it into the water and don't get out in time, you will die. If you jump off a building, you may be injured or, if it's high enough, you may die. If you get hit my a train, you will die. If you try to drive up a steep hill in a slow and underpowered car, you will slip back down. If you start shooting in the street, the police will come. If you kill a police officer, more police will come. If you break into a military base, you will be shot. If you botch a plane landing, you will die. If you run too far, you will tire. If you point a gun at a convenience store cashier, he will hand over the money from the till.

If you shoot a prostitute, she will die.

dan1980

Addressing the petition directly again, it says:

"The incentive is to commit sexual violence against women, then abuse or kill them to proceed or get 'health' points . . ."

Note exactly what they are saying: first you "commit sexual violence" and then you can "abuse or kill" the prostitutes.

Given that the sequence of events is:

1. - Talk to a prostitute

2. - Choose between getting a 'hand-job' or 'full' sex

3. - Automatically pay the prostitute

4. - End interaction

5. - punch/hit/slash/shoot prostitute

6. - Pickup money on ground

One must assume that the "sexual violence" consists of steps 1 - 4, given it must, logically, occur before step 5.

Now, given, further, that this petition was started by former sex workers who claim that this game "shows hatred and contempt for women in the sex industry", one must conclude that they are not against sex workers, hence presumably do not have a problem with steps 1 - 4.

That part would seem normal because, at least to someone who has never engaged the services of a prostitute or had a lap dance or even seen a (female) stripper, those four steps seem to be the way one would procure the services of someone working in the 'sex industry'.

So if steps 1 - 4 portray a relatively normal, if somewhat stylised or shortened, sequence that one would go through in order to engage the services of a sex worker on the street, and the people who put forward this petition are doing so in support of sex workers, then one must, again, conclude that these steps are NOT, in fact committing 'sexual violence against women'.

The violence happens AFTER this normal and non-violent interaction and, so far as the game engine and coding is concerned, is ENTIRELY SEPARATE and the fact that you can kill a prostitute after you have had sex with her is based on the fact that you can kill any NPC that appears around you and once you have sex with a prostitute, that prostitute re-appears near you.

That you play a male character and can kill a female NPC does not mean that the game fuels an 'epidemic' of violence against women any more than the fact that you can play a white character and kill a black NPC or as a black character and kill a white NPC means that the game fuels racial killings. You also play as a criminal and can kill cops. Does that mean the game 'encourages' players commit violence against the police?

Indeed, engaging prostitutes is entirely optional and you can go the whole game without interacting with one - let alone killing one. On the other hand, however, you can't even finish the scripted introduction without killing a whole host of police. Let me repeat that: you have to shoot cops to even start the game.

But guess what? The game also lets you drive quad bikes into the ocean, cycle off mountains, run in front of traffic and jump to your death off buildings. Just because the game's engine allows you to do something doesn't mean it encourages you to do it. You get given a world filled with objects and some rules about how objects can interact with each other. It's up to the player to choose what actually happens.

dan1980

Re: more misogyny

@Graham 13

At the risk of being rude (you are new here - we're not all as bad as me) - do you actually have any idea what you're talking about?

I mean that seriously - have you ever played GTA V?

If not - and it seems this must be the case - then let me fill you in. It is an 'open world' game, which means that you get a living, vibrant world (in this case an island) and you are let loose. There is a story of course but that is utterly optional beyond the introduction, which has nothing at all to do with prostitutes.

The world contains NPCs (non-player characters) that, in the absence of any interference largely go on with their business. 'People' talk to each other on the street, they drive cars around, they pilot boats and helicopters and planes, they ride up mountain trails and operate trains. They announce stops on tour buses and ride the light rail system and generally just get on with it.

The way games like GTA work is to develop series of classes into which the various objects are assigned and actions which can be taken. They then model the effects of various actions on various objects.

For example, an object 'objCar_banshee' of class 'CCar' will, when interacting with an object of class 'CPerson' by way of action 'collide' with parameter of 'velocity=100mph' have the effects of deforming the sub-object 'objCar_banshee_bonnet', altering the orientation of sub-object 'objCar_wheels' and reducing the quantity of property 'intCar_speed' and 'intCar_stability'. As regards the object of class 'CPerson', the object will gain an increase in property 'velocity' along the vector 'impact_angle', while the several sub-objects of 'objPerson_L_arm', 'objPerson_R_leg', etc... will move according to sub-routine 'subBrace'. When the object of class 'CPerson' is then subject to action 'collision' with an object of class 'CBrick' of parent class 'CWall', while having property 'velocity' of 90mph (due to the object of class 'CPerson' previously interacting with the property 'wind_resistance'), then the object of class 'CPerson' will acquire property 'dead' and sub-object 'objPerson_L_leg' and other objects of class 'CLimbs' will cease to move in accordance with sub-routine 'subBrace' and will instead have trajectories calculated by sub-routine 'subRagdoll', which will be altered by the parameters passed from the objects of classes 'CArms' and 'CLegs' along with the inherited properties from class 'CLimbs'.

Again, I truly don't mean to be rude but READ the above. It's just a very crude example of what I mean and, not being a programmer, I have almost certainly made a meal of it in any number of ways*. BUT, that is the kind of way this works.

In GTA V, there are objects of class "CPerson" and sub-class "CProstitute". This sub-class has some specific actions and triggers associated with it to be sure. BUT - and this is the important part - the interactions between it and 'objBullet' of class 'C50_cal' or 'C12ga_pellet' or between it and 'objMelee' or class 'CKnife' or 'CBaseball_bat' are dependent on the properties of class 'CPerson' and not sub-class 'CProstitute'.

This is CRUCIAL. The game gives you the freedom to apply any action you want to any object you want and the object will be affected accordingly to the intersection of a bunch of properties and rules pertaining to the type of action undertaken and the classes that the object possesses.

In this instance, a prostitute is an object of class 'person' and so when you take action 'shoot' with object 'bullet', the object 'prostitute' will behave in accordance with the rules and properties set forth in class 'person'.

The only way to change this is to make objects of sub-class "prostitute" no longer members the parent class 'person'. I wonder if this is what the petitioners would like . . . ?

* - To any programmer, you have my apologies.

dan1980

Re: Sigh.

@ Lamont Cranston

It doesn't make you "run around darkened rooms, munching pills and listening to repetitive music".

dan1980

Re: @dan1980 Sigh.

@VinceH

Upvoted for giving me cause to say, genuinely: "LOL".

I have GTA V and I must confess that spend a good 90% of my time playing golf and tennis and highjacking light planes so I can cruise around peacefully. I have about 80% of the story in front of me but I can't seem to care. Far more fun to take a dirt bike and ride up a mountain or drive along the coast, taking random detours when you see something that looks fun to launch your car/bike over.

Or spending half an hour trying to steal a fighter jet, only to get shot down half a minute after you finally succeed.

dan1980

@Suricou Raven

Why wouldn't they? We have an R18+ rating now and it is legal and it's not like it won't sell. I think the BIG thing is that Target and K-mart are both sell a lot of stuff for kids and families - i.e. purchased by mums. (And dads, of course, but mostly mums.)

Leading up to Christmas and thinking about all the clothing and toys they will sell, not to mention eskies and cheap outdoor settings and poorly molded wading pools, I suspected they are reasoning that, as the game has been out a while and many people have already bought it, they might stand to lose more from opinionated mums who will buy their poorly-stitched toddler clothing for Best and Less in protest than they will from gamers looking to buy the latest game.

I only set foot inside Target when I have seen a specific, advertised game at an excellent price. With 100% honesty, I can say that it has to be a big saving. If it's just $10, I buy it from my local specialist store. (They are MASSIVE nerds - it's awesome.) But then I never open a Target catalogue so the last time that happened was years ago.

It's a calculated move leading up to a profitable shopping time - are they really going to lose much business from gamers who will refuse to shop there on principle? No. Do they stand to lose a noticeable amount from nosy, opinionated parents buying under-sized and inadequately-braced beach umbrellas from arch-rival Big-W (Woolworths) instead? Yes.

dan1980

Sigh.

From the petition:

"This is Grand Theft Auto 5. This game means that after various sex acts, players are given options to kill women by punching her unconscious, killing with a machete, bat or guns to get their money returned."

Sigh.

Taking the "sex acts" away, you can punch pretty much anyone unconscious or kill them "with a machete, bat or guns" and grab their money.

Do you know that you can even steal a police car, see an African American driving a car, pull him out of it and then beat him with a baton and then kick him in the head while he's lying on the road?

Or you can kill a police officer or an ambulance driver. Or a group of young adults having a picnic on a beach. Or a dock worker, or a petrol station attendant, or a mountain biker, or lady whose handbag you just returned. You can kill all those people and you can do it will knives and pistols and rifles and shotguns and grenades and rocket launchers.

You can run them over with a car - with their own car if you like. Or you can douse them in petrol and burn them alive - in or out of the car. You can even stick explosives on a train to stop it, setting the driver on fire.

But have the family of Rodney King* protested to get the game off the shelves? Are stores taking it down because of complaints from the police? From public transport workers? Extreme sport enthusiasts?

You can take a taxi and, after arriving, assault the driver, kill him and take the money. You hired someone for a service then, after paying them for that service, you are able to kill them and take the money. But was the taxi drivers union demanding the game be banned?

No, because those events are not scripted or 'encouraged' - you, as the player, can choose to do pretty much whatever you want. Every person (excepting certain events that are actually more scripted) can be hit and kicked and beaten and shot and, if they have money, you can then take it. The game also has prostitutes and those prostitutes and people just like the anyone else.

You are not "given options to kill women" - that is a DELIBERATE misrepresentation of the way the game works. You are presented with an more-or-less open world in which you can decided what you want to do not from a list of pre-defined, multiple choice actions but by your own imagination.

You can also stand right next to a prostitute and continuously jump up and down but you can do that because you, as the character have the ability to jump and a button that controls that. There isn't a special "jump next to the hookers" option when playing the game - you can jump, there are hookers: you can perform the action next to the (game) object.

And, in the same way, there isn't a special "murder the hooker and take you money back option". having performed 'sex acts' with a prostitute, you aren't presented with a dialog box saying:

Press A to punch your prostitute unconscious and steal her money

Press B to kill your prostitute with a machete and steal her money

Press X to shoot your prostitute with a gun and steal her money

Press Y to get back in your car and drive off

- you can shoot people, people can drop money, you can pickup the money. This, apparently is no problem for our petition signers. The huge problem apparently comes when you add one small element: some of the 'people' are hookers.

Apparently the problem is that you can kill them after having sex with them but the game engine does not distinguish the two - it's not like you can only kill them once you've engaged their services - you can walk up to a group of prostitutes and shoot them all with a light machine gun and then walk away.

Just don't perform 'sex acts' with them first. Apparently.

Violence, murder and theft are all wrong. But playing Call of Duty doesn't make you go out and kill Russians or Germans with an M14, playing Dead or Alive doesn't make you go out and suplex nubile and impossibly proportioned young women, playing Fallout doesn't make you abuse pain killers, playing Doom doesn't make you into a Satanist and playing GTA V doesn't "groom" young men to make women "scapegoats for male violence" or "fuel the epidemic of violence experienced by so many girls and women".

Pub time for NASA bods? Orion spacecraft test launch called off

dan1980

Concerning Microsoft Azure Active Directory

dan1980

Looks interesting but here is the place where MS just keep losing me:

"Basic and premium editions will require a chat with your enterprise agreement licenser."

Why? This is 'cloud' - I want simple, I want a price structure that is easy to understand and sell, I want drop down boxes and radio buttons and I want to go from "hmmm, I'll provision a server" to "I've provisioned a server" in less time than it takes to think it through rationally once, let alone stop for a second thought.

I am SICK of Microsoft licensing being so complex that I have to "speak to my local reseller". I am a fucking reseller and I don't understand the half of it. Our "partner" doesn't either and I am thankful I have a good relationship with someone rather senior and experienced (a 'lifer') in the licensing team other wise I'd be at a loss.

Hell, at one point I was deploying a bunch of MS systems and got e-mailed the appropriate people and found out exactly what was needed, license-wise for the particular scenario. About a month after implementing it, I went back to MS to ask if they could audit the deployment and confirm that it was licensed correctly (I just wasn't confident I'd received the right information), as per their original assertions.

MS doesn't do this directly, of course - they have a third party. They ran their tools* and, long story short (see below if you have any doubt how much of a palaver this was) it was wrong, then wrong, then wrong some more.

This not directly relevant, of course, but the point is that MS need to get their act to get with licensing or they run a very real risk of being utterly left behind. Make it good value and make it simple to understand. If you're telling someone that they need to speak to a licensing specialist then you have failed in one of the key areas where 'cloud' succeeds - getting money signed off quickly and easily without gong through layers of crap.

That aside, what if I don't have an "enterprise agreement licenser"? Sure, your company might, but what if you and your business unit are doing this specifically to go outside of the 'gatekeepers'. Sure, as IT guys we might frown on that, but as a company that is SELLING this, Microsoft should make it as easy as possible to buy.

And how do I find out if I need the paid-for version or not? Say I want 'groups'. If I search, I find the following MSDN blog says that groups are a "free feature" but then implies that if I want to actually use those groups to apply permissions, through the "group-based application access feature" then I need pay. So what can I use 'groups' for in the free version?

Gaaagh!

* - To be truthful, we had to run them - they just told us where to download them and find the instructions. "Send us the reports they said". Well, the tools only installed on some of the instances because the tool they had directed us to wasn't tested on the current editions of the software we were running. So they directed us to a new version. Which was notably different and for which they didn't have instructions or anyone who could assist us in configuring it. Then of course there was a conflict between the older versions of the tool and the newer, meaning we had to uninstall (about as fun as AV uninstalls) the old version and go fresh with the new version across the whole lot - running mismatched versions is not supported, you understand. So, after basically TEACHING them how the tool worked, we provide the reports. Then we (of course) find that this tool only covers about 1/2 of the licensing and we need to manually audit the rest. That all done, It would surprise no one at all to learn that we were apparently out by tens of thousands of dollars in licensing. Fixing some issues via more manual auditing (the software was tres stupid) we revised the number down quite significantly but still 5 figures.

That having taken a whole month, we reached out to more senior people (lesson learned) and found that not only were we not in breach, we were actually OVER licensed, because we had been told that a given feature had to be licensed for every user on a server regardless of actual usage. It was only if we configured it in a very specific way (which we had never indicated we would) that would require the licensing originally specified.

So yeah - Microsoft licensing. Try some BYOD and VDI some day.

Oz lawyers wig out over data retention

dan1980

Re: Current Oz Government

If only the alternative was somehow different.

For my money/vote/future, I though the Labor government was the clear pick. Yes, they were torn apart by internal politics to the point of near unworkability and if they won it would likely be difficult to get any laws passed. But, on the plus side, they were unworkable and wouldn't have been able to get any laws passed. Given that both parties are toxic to the public, having a lame, toxic duck seems preferable to a fully fit and bristling for action toxic bull. (In the proverbial shop.)

dan1980

“. . . should be required to access personal information to ensure that it is only accessed where it is really necessary for the purpose of preventing or detecting serious crime or threats to national security.”

Well, you see here is the nub - those pushing hardest for this regime actually want it available for any and all reasons. They don't want access to the data to be based on the severity of the threat/crime.

Who is taking the hyperconverged piss at Simplistic.io?

dan1980
Happy

"Why was the rock band called 1023 megabytes? Because they couldn't get a gig!"

I don't get it - 1023 megabytes is 1.023 gigabytes. (If we're talking storage numbers. Or ISP download caps.)

Yes, you heard me – the storage infrastructure WARS are over

dan1980

The hippopotamus is a semi-aquatic, noble, yet unattractive mammal that tends to have a rather detrimental effect of the environment. Just like Christopher Monckton.

dan1980

Re: Mainframe zombies?

@Trevor

"IBM refuses to price it reasonably."

The word does not even exist in their corporate culture. They sold their of their presence in the everyday world to Lenovo, I think, just to be rid of any association with rank-and-file.

Hang on, didn't they recently sell their Watson architecture along with their foundry?

dan1980

@Trevor_Pott

"I calls it like I sees it."

Right, so now you are dividing your time between attending industry events and your side project as a whale biologist.

I have added nothing useful to this conversation.

Hawking: RISE of the MACHINES could DESTROY HUMANITY

dan1980

@LucreLout

"For decades we've had steroids that can make us stronger, and plastic surgery that can make us more attractive. Neither is particularly expensive anymore nor are they the preserve of the rich."

Well, I suppose that really depends on what you call 'rich'. There are a many, many of people in this world who would very much argue that these things are out of reach for them.

"Genetics must surely play a part in IQ, more so than money in my view. Wayne Rooney is not smarter than I, and I'd bet every penny I have that his children won't be smarter than mine."

As it stands, perhaps not. But what if there was genetic engineering that could - literally - double a person's potential IQ? What if it cost 10 million? I am suggesting that genetic fiddling could alter intelligence so dramatically that the best 'natural' endowment of genes in the world would utterly outclassed.

THAT is a potential issue.

dan1980

Re: Dear Stephen

@tnovelli

RE: Vanillin.

Ugh. Chocolate - real chocolate* - has 4-5 ingredients. You can't just replace one with an inferior artificial substitute and pretend you aren't punching your customers in the mouth.

Do you hear that Max, you bald shyster?

* - I.e. dark chocolat, but even milk chocolate should only add. well, milk, and there is still no excuse.