Re: Enough negative energy -_-
> The whole X86 platform should be considered legacy.
Optimistic, tell that to hardcore gamers and run for your life!
> High power consumption, static form of processing, all the cores should be the same (No high performance ones and power saving ones as in ARM) ..etc. ARM gives comparable performance and hybrid PC cores.
Wow, you really have absolutely no clue, do you ? Ok, I love ARM. But, it must be said that ARM cores are much, much slower than x86_64 cores, so you need more, and even then, single threaded performance lags behind like mad. This is not so much a problem on some server workloads that need a gazillion low weight processes running in parallel.
You are right on the battery endurance as well as the Windows RT story, I think jailbroken really says it all, right ?
2-5 years and no X86 apps will be produced. The only part that I'm sure ARM laptops will fail with is Gaming. In that case you're not replacing only the processor architecture but also the GPU, and ARM GPUs are nothing comparable to Nvidia, AMD and even Intel GPUs. Maybe this can be solved by having a normal Nvidia card in the laptop which runs the X86 games without emulation and the CPU part is emulated, but that is not that simple. You can't use two architectures together as I suppose.
Now, this is unintelligible BS.
1. x86_64 is fine for workstations and gaming rigs, will remain so for the foreseeable future, imho.
2. ARM GPU's ? You mean, SoC GPU's, surely ? To get a NVidia GPU to run on ARM, you need a PCI-Express interface and a blob from NVidia/AMD, there, native NVidia/AMD graphics on ARM. If you have x86_64 CPU emulation, then you "could" run the game, if the emulator is good enough, however, performance will lag behind. ARM SoC's come with PCI-E interfaces already, even NVidia's Tegra. A GPU has NOTHING to do with architecture, provided it gets enough PCI-E lanes, software has (blob, drivers)!