Reply to post: More like...

That sphincter-flexing moment for devs when it's time to go live

Anonymous Coward
Anonymous Coward

More like...

decides that the carefully prepared plan "takes too long" "costs too much" and needs to be done in less time for less money

FIFY.

Projects ALWAYS go over budget, and in my experience upper management is far more likely to have tolerance for giving extra time than extra money. At a certain point, upper management's performance bonuses are based on financials which become impacted, thus they will clamp down on project spending. That's why they are usually willing to give extra time (unless there are other constraints involved like regulatory issues) since that spreads out the expenses to future quarters.

Typically items deemed "not critical" to the project, like developing scripts to guarantee fast and accurate transition, are the first to go - I remember one time being told "I am paying tens of thousands of dollars a day for all these specialists, they don't need training wheels". Also often on the chopping block is preparation for potential rollback - as an example and I again quote "failure is not an option".

As it turned out, that project was cut further and I wasn't around to personally see it through to completion, but I was told by those who remained that it was a total shit show and the CIO's "rising star" who was responsible for those quotes was fired as a result.

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