Project Scorpio?
Might I suggest free hammocks for all users?
Microsoft's revealed the specs for some forthcoming hardware and the tale of the tape is impressive. At the heart of the device will be a system-on-chip packing eight custom x86 CPU cores clocking up to 2.3GHz apiece, plus 40 (yes forty) GPU cores at 1172MHz apiece for a total of over six teraflops of graphics-crunching …
Well, there's the Hammock Hut, that's on third. There's Hammocks-R-Us, that's on third too. You got Put-Your-Butt-There? That's on third. Swing Low, Sweet Chariot...
Matter of fact, they're all in the same complex; it's the hammock complex on third. [3F23]
The bite comes when you see the rumoured price $700 (which means £700, or more likely in post brexit Britain £800).. according to IDC who regularly get these sort of things right.
"I estimate the basic hardware will cost around $650, so if Microsoft wants any kind of margin at all, Scorpio will have to retail for $700 or more. "
https://www.forbes.com/sites/davidthier/2017/04/07/analysts-microsofts-xbox-scorpio-could-cost-more-than-700/#1f0083be1aeb
It will sink quicker than boaty mc boatface.
Give a PS4 Pro will do pretty much the same, and by then likely 1/3rd of the price, Microsoft have yet again for it badly wrong...
"Give a PS4 Pro will do pretty much the same, and by then likely 1/3rd of the price"
Well it really won't
For starters this runs a version of Windows and Direct X 12 which as we know from the PC world will outperform the Linux based PS4 software given the same hardware.
Secondly it's got circa 50% more GPU compute power and 50% more memory bandwidth than the PS4 Pro - and a more powerful CPU.
Thirdly it's media player is not Cinavia infected.
And fourthly and maybe most importantly - it supports the latest Blu-ray disk spec - and likely will be the cheapest such player on the market for quite a while...
PS4 runs on a variant of BSD not Linux
Standard PC graphics ;ibraries are also not best for graphics quality.
DX12 best, doubt it.
Getting closer to the "Metal" is always best for performance.
I reckon SCORIO will be about 10$ to 20% more powerful hardware wise, but never bet against Sony ICE team and Guerilla*
* yes they did have a PS3 multiplayer which looked better than the first this generation COD
Sorry for any bad spelling as I can't quite see my monitor clearly due to presbyopia and y moniror glasses are at work
Anything done in Microsoft proprietary DX12 can also be done in (and is done in) OpenGL and OpenCL. PS4 runs BSD such is a more streamlined is than Bloaty Mc Bloatface windows 10 that Xbox uses.
Hardware specs are mostly meaningless when you don't have a game lineup in place (or an established user base). Given the PS4 now has about 3x more users than Xbox One, developers focus on PlayStation, consumers buy what their friends have. You can change this with an over priced, over spec console.
Lastly, most importantly, nobody cares about disc based formats anymore. Microsoft wasting money on this shows they really don't understand the market at all. Digital Delivery is king for music, movies and getting there for games.
Most people understand games sell consoles, not specs, you can you the most powerful console, but if all the great games are on PS4 and all your mates have PS4 and developers focus on PS4,. All you have done is blown a wad of cash that would have bought slot of great PS4 games
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If VGA were good enough for me when I were a lass, it's bloody well good enough for t'next generation -erm.. t'next generation's daughters t'work wi'. (Ponders) Bloody 'ell, I bin at this game too long...(pulls on coat, grabs LART, pulls wooly hat down to ears, wanders off in search of a flock of cats requiring a servant...)
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I had the orange... I was told it was called Amber. And it was supposed to be better than green but Eddie Murphy told me that his grandmother suckered him worse with burgers that were better than McDonalds.
What sucks is that simcga almost never worked for me. But to be fair, Sierra was generally good about supporting HGC.
How does that compare to an Nvidia graphics card that has thousands of 'CUDA' cores?
If you were plowing a field, which would you rather use?... Two strong oxen or 1024 chickens?
"core" means a very different thing to the AMD and Nvidia crowds. Comparing core counts between radically different architectures is a largerly pointless exercise anyway. It is best to look at how the system performs on real-life applications or, failing that, on not too blatantly biased synthetic benchmarks. Looking at the peak numbers (which the article gives) could also be useful in a pinch ...
"Tractors can be hired out you know"
I am well aware - I used to write software to automate plant hire for a highways contractor...
As long as you can get the job done in less than 14 days I guess you could rend one (Didnt have the exact model I quoted prices for before but this is close : Source
But thats not what the original comment said, it said "I could sell them and buy a tractor.
My point is - no you can't. ;)
... chickens the size of oxen might be useful, if a tad unruly...
Because more CPU cores does not mean more overall system performance.
To game at 60 FPS at 4k you need GPU power and thats something the xbox one lacked and MS are trying to address. Adding more CPU cores does not give them a major performance increase as most xbox games are not utilising even the 8 cores of the XBONE fully.
Sure your cheap china phone may have a whole lot of cores, thats great but if half of those cores are doing nothing because they are waiting on the GPU or the IO then what are they good for?.
The PS3 was a strange beast, using Cell CPUs, which IBM and Toshiba had a view to using for other applications. The Cell cores were designed to scale from the get go, hence the interest in using farms of PS3s for making supercomputers.
Game developers though found it a bit tricky to use it to its full potential.
As a result, the PS4 (and XBOX One) are x86 based, both with AMD graphics.
You can't compare x86 cores with Cell cores or nVidia cores. Nor can you compare to mobile chips with many cores - the idea there is to use a big core for intensive applications and a little core for when the phone is idling... the aim is to save battery power, not to use all cores at once.
One good thing about the PS3 was the fast connection between CPU and GPU, it enabled the fast but low throughput GPU to use a few CPU SPUs to do calculations.
Hard to code for, but when done properly by the likes of Naughty Dog or Guerilla the results were astounding.
The 360 was a lot easier to code for but ultimately a bit less powerful.
"Can I put Linux on the Microsoft hardware?"
On the surface book - yes.
I'd imagine it would be possible on the studio - but dont own one and cant find anyone online that has done it... But I'd imagine that it would be possible as it is on the Book and tablets.
On the console - probably not. But then youve not been able to do that on anyones consoles for quote some time (You could on the original XB if I remember rightly)