Ivor Biggun was a legend, sadly unappreciated by the masses. Some of his lyrics stay with me to this day.
I want to learn about gamification but all I see is same-ification
“You don’t know you’re born,” they would say to me during my first holiday job. “You don’t know you’re a sad, blubber-arsed freeloader coasting towards retirement,” I’d reply… in my head, of course. Out loud, I would complain that they were being unfair, and I would be slapped down with that most frustrating of clichés “Life’ …
COMMENTS
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Friday 24th June 2016 10:03 GMT allthecoolshortnamesweretaken
"Wales is, of course, so small that it could fit inside Wales."
Thank you Dabbsy, that was exactly the pick me up I needed right now!
Also, thank you for creating yet another metal sub-genre - I'll start using the term "Butt-Metal" from now on whenever I think it fits.
Have a nice weekend anyway, everyone!
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Friday 24th June 2016 10:14 GMT m0rt
"So this is what gamification is all about? Doing the same old thing again and again but with better water particle effects, backed by $100m and determined by a roomful of blokes? No wonder I went off gaming."
What you on about? There has been 12 versions of Call of Duty and they all had different story lines.
http://bit.ly/28RkQ1I
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Friday 24th June 2016 13:11 GMT Anonymous Coward
What you on about? There has been 12 versions of Call of Duty and they all had different story lines.
I don't give a flying toss about story lines. I want to pick up a joystick (remember those), blast some aliens, beat a high score and then go out. I don't want to have to use 600 different controls and endure 45 minute tutorial and 30 minutes of a lame story line.
Ah the gold old days, when everything was amazing...
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Saturday 25th June 2016 05:59 GMT Disk0
Mew Sick Television is old hat, we use the Internet to watch cats throwing up now...
It's still the echo chamber of the music industry and likewise seems to be run by grumpy old gits who only care about the next tuppence in booster fees or whatever their bakshish is called. I can't recall them ever contributing to anything in the way of development in music except to promote sales of predestined material. And as long as I can remember the old gits refer to yoof as "the MTV generation" as if it's somehow what inspired us all to become the mediocre nuisances they project us to be.
After watching Braindead I realised: it's all just an elaborate plot to get us to buy Cars singles and become host to alien Formicidea.
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Friday 24th June 2016 12:01 GMT Anonymous Coward
Huh?
Gamification has nothing to do with games. It's about taking something inherently boring, and making it fun in a dopamine pathway / skinner box way.
Say you wanted to encourage teh Yoof to post on El Reg. Well they're not just going to do it on their own because stringing emoji-less sentences is hard and boring. You need to reward them, so after 10 posts with at least 1 upvote each, you give them a bronze star archiement, and the screen explodes in confetti "WELL DONE, YOU'RE AWESOME!".
Then you sell them 50 gems for £19.99
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Friday 24th June 2016 13:59 GMT Anonymous Coward
Re: Huh?
Nailed it. And, I'll add, there's no money in it as a side job for the struggling indie game developer. When a prospective client talks about Gamification, it means they're untrustworthy morally bankrupt scumbags who are desperate for cash and clueless to the fact that Peak Gamification happened 5 years ago and the world's immune to it now.
Plus, there's zero synergy. Gamedev is a tour de force of interesting programming challenges. Gamification is the worst of webdev, mobile apps, social surveillance, and cloud crapification.
Anon because don't want to give clients any ideas.
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Friday 24th June 2016 18:38 GMT Chris G
Re: Huh?
@ massivelySerial, I gave you an upvote but you really deserve several plus a couple of beers.
I came home hot, tired and ready for my nap but I laughed out loud at your comment and I'm ready for a beer or several myself.
Talking of old git phrases, back in my yoof we had park keepers, Parkies in common parlance.
They always had a stick with a nail in the end for picking up litter, however,if they caught us up to no good they would wave the stick at us and shout " Gercher cowsun!" "Gerrahtavit!" and then chase us.
I get cowsun as obviously being disparaging about one's origins but I would like to know what Gercher derives from.
Anyone?
Bootnote: Putting penny bangers down the chimney of their hut (yes I am that old) usually produced much more colourful language.
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Friday 24th June 2016 19:08 GMT DaveNullstein
Re: Huh?
"Gamification has nothing to do with games. It's about taking something inherently boring, and making it fun in a dopamine pathway / skinner box way."
This. It is on par with adding more nicotine to cigarettes. Or worse, adding nicotine to ice cream. IT IS EVIL... for the most part.
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Saturday 25th June 2016 11:17 GMT Destroy All Monsters
Re: Huh?
This. It is on par with adding more nicotine to cigarettes. Or worse, adding nicotine to ice cream. IT IS EVIL... for the most part.
How is killing the boring and getting people to actually want to do something bad?
Unless you are an irredentist Marxist-Leninist who needs to rip the ugly façade of hidden oppression and exploitation off everything and generally is an unfunny guy who bemoans austerity even as your representative just got a 20% payrise?
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Monday 27th June 2016 02:14 GMT Tom 64
Re: Huh?
Well said.
I happen to work in a Japanese games studio and:
1) There are plenty of talented women in the industry here
2) They aren't completely unaware of the world (at least anymore), and hey they employ immigrants like me
3) There is a lot of hard work and original ideas that go into games (at least in the studio's I've been involved with)
Still have a pint for making me giggle about wales ;)
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Friday 24th June 2016 13:00 GMT Terry 6
Repetitious
I don't think we can just blame yoof for having repetitious retread games. They've always had a sameyness about them.
I dearly wanted to get into playing games, ever since they were in text only.
But every game I tried would start or quickly arrive at a random dark location where you had to randomly discover an exit by repeatedly trying, dying and starting again until you got the right sequence.
And long before I ever reached that point I'd just think Stuff it. There are better things to do with my life.
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Saturday 25th June 2016 06:05 GMT Disk0
Re: Repetitious
And here I am pressing these same old keys to write same old words in a somewhat different order in hopes of staving off existential dread for another couple of moments instead of submitting to the illusion that playing chess will increase my intellectual powers as long as I keep defeating the next Boss...
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