Top 10 retro games???
The last two don't look very "retro" to me!
To me, "retro" would be Donkey Kong, Galaxians, Defender, Scamble, Millipede, Jet Suite thingie (what was his name now?), Monster Maze, ....get the idea?
Blimey, kids of today, eh?
Have you ever considered the qualities a game needs to feature on your own favourites list or any top ten gaming list for that matter? Opinions vary for sure, but for me it really must be like nothing you have ever seen before or at least innovate in such a way as to be stand-alone phenomenon in its genre. Many alcohol-fuelled …
Unless you're telling me Donkey Kong hit PCs sometime...
Well for me Retro PC games would be more in the Prince of Persia (2D one), T.I.M., Moon Patrol, Pango etc etc era...
Oh well as long as the young 'un wants to call Sim City 2000 retro then I humbly submit that
a. Completely wrong to leave out Duke Nukem 3D due to some feminist crap
b. WHERE THE HELL IS DESCENT??????
We're getting nostalgic about the 1990s already? I personally think more innovation in gaming occurred in the 8-bit days.
The progression of PC gaming has largely been about improving realism, better graphics, physics and AI. The Wii showed everyone that actually you need to improve the control mechanism and the fun factor.
I have the wii and the xbox.
The wii tends to get used for novelty games when people are round, bowling and the likes, and the wii fit to pretend I'm doing my "regular exercise at the gym 3 times a week".
It it nothing more in my opinion than a gamecube with an motion sensing controller. Innovative at the time, though MS and Sony are now catching up.
The xbox is where the real gaming happens. Sitting with a controller. None of this moving about nonsense! :)
The game that brought you the 'oh, is that sunrise?' moment for the first time. Just one more turn, THEN I'll go to bed / work / uni / school.
SW:KOTR is hardly retro; it was in the 2000's for Paris' sake.
Where is Star Wars: X Wing? or TIE Fighter? or Dark Forces?
Where is Wollfenstein? Where is NetHack?
All I can think of is that the Lucy never played it else it would be up there at #1.
Also, as she has said that she'd be looking at original games - why Command & Conquer ? - this was just Dune 2 with some minor tweaks (increase in the number of units for a start) and a change in the back ground and name of the sides.
Other favorites of mine include Caesar (I and II), Alpha Centaurii, Colonization, Lemmings, Worms, Wolfenstein (the first FPS I ever played)... some of these might not have been the best ever, but I think Civ definately places.
At least StarCraft and HalfLife are up there.
Was too buggy at the time to play, and most of the missions seemed to be launch missiles in the general direction of the enemy and pray they got a lock on a target before the incoming ones sank you.
M1A1 Tank Platoon and Gunship were quite good though, even though experience with some of the weaknesses resulted in easy victories.
I'd still kill for a really good WW2 sub game; every single one seemed to be too flawed to use....
If we're going to refer to the "Vast Majority" of gamers in the 90's, then clearly you're talking about the most GLARINGLY conspicuous absence of them all.
The only game I know of that not only generated a worldwide community, but had generated large tournaments that still take place every year carrying it's name.
QUAKE
I think I am right in saying that nlsnipes (the one you want, by the way, Ralph) was the first multiplayer network game -- many a fun hour was spent in the school computer lab competing with up to a dozen other people, before a great many people even knew what a network was.
Essex University MUD (Multi User Dungeon) would like a word with you....
...I bought other peoples computer time to play this and performed my coursework on a BBC Micro. Probably explains why I got a 3rd....
Incidentally I went for interview to Manchester University and they were playing a 3d maze tank game on a network there in 1981 on a University Open Day in their Computing Science department
she included Monkey Island 2 at #1, presumably as a kind of avatar for all the Lucasarts adventures (my favourite's Grim Fandango), which are immeasurably superior in all respects to the Sierra crap. The gameplay works better (having points and 'game over' in adventures is stupid), the artwork is better, and the plotting is vastly better.
"the twist has to be experienced for its pure ability to blindside you"
Seriously? I find it very hard to believe anyone didn't see it coming a mile off - it was blatantly obvious from about the second dream sequence onwards (leaving Taris, I think). I distinctly remember waiting for the payoff for something like 10 hours of gameplay.
Still, great game. It has to be said I wouldn't _honestly_ count it as "retro" though. Is there really that much difference between it and, say, Dragon Age apart from graphics?
No Deus Ex? - "Every time you mention it, *someone* will re-install it."
That was the only glaring omission that I'd have included; there'd be a few more personal choices though - things like EF2000, Carmageddon, UFO, Red Alert, Civilisation, Elite II.
This brings back memories 50/50 split between the first few hours of Xmas morning, and long hot Summer days (which were of course spent in front of the screen, curtains closed).
Nit-picking I know, but the screengrab is from the 1999 game Tiberian Sun, not the 1995 classic, as well as Diablo bearing an uncanny resemblence to a post-GDI/NOD-war era?
It is criminal that Black & White was included at the expense of (any) 80s platformer, or Civilisation et al.
Retro_ PC_ games. Lemmings was more of an Amiga / ST (spit) game.
Jet Set Willy was a Speccy game (and 8-bit home computers).
Donkey Kong et al were console games. Myself I'd have added Wolfenstein 3D / Spear of Destiny as ground-breaking to this list. C'est la vie.
Also, the article has the wrong screenshot for Diablo.